The rumors were true: Insomniac Games is developing a new game Ratchet & Clank . Is titled Nexus , and appear exclusively in Playstation 3 at the end of this year.
We have been fortunate enough to contemplate the return of this couple-in the form of pre-alpha-, being quite impressed with what we saw. Summarizing much, Nexus is the return of the series to its roots, the traditional gameplay Ratchet & Clank in a way that did not enjoy Playstation users from Crank in Time , released in 2009.
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Into the Nexus begins with Ratchet and Clank transporting Vendra evil twins and Neftin Prog to a known location with Vartax Detention Center. This trip takes Lombax-robot our favorite couple a charming space sector. Anyway, while leading to the dungeon, the Prog manage to escape. This Ratchet and Clank finally left alone in the space sector scariest ever visited.
Brian Allgeier, long-haul employee Insomniac and visionary behind the Ratchet & Clank series , stresses that “the time was right to return to the original series mechanical” after participating in Fuse . All 4 One and Full Frontal Assault were praised by some and criticized by others, but it is undeniable that none of them was ‘traditional’. Allgeier said to do family games and competitive-respectively, allowed his team to do something different, but Nexus allowed to return to their roots.
Thus, Allgeier wanted to “make it as Ratchet Ratchet again.” To achieve this goal made a prototype mission – a ‘jungle gym, “as he describes it-to make the quintessential Ratchet is correct. Then extracted they learned (or re-learned) in this new project, it is not designed just to give the fans what they asked Ratchet, but also to explore the “darkness of space.” Ratchet & Clank: Nexus is full of humor, like all Ratchet games but Allgeier thought it would be “fun” to take the series in a more terrifying in its new release.
After the leak
Vendra and Neftin Prog, Ratchet & Clank arrive on a planet called Yerek. Yerek is the typical location of Ratchet & Clank – the kind of place populated by heavily armed enemies, and where I could get a first look at the new and quirky arsenal of Ratchet. Of course, some of the weapons become typical of the character – his secondary weapon and call Omniblaster melee weapon characteristics, for example-but this time there are a set of new devices that are worth highlighting.
One of these weapons is called Nightmare Box, which is really more of a distraction than a real gun. When used, scares the enemy, forcing them to disperse or attack the box, giving the window Ratchet perfect attack to hit enemies. Another weapon, the Repulsor, ill leave airborne when used, giving Ratchet the time you need to attack without taking damage from enemies.
Ratchet & Clank: Nexus also has two types degranada: Vortex grenades and Fusion. The first creates a hole that rises to nearby enemies and spins around him while Ratchet kill them from a distance (also useful to force enemies out of their defensive positions. Pomegranate Fusion is more direct, one launched explosive arc does high area damage.
rare weapon-and fun-of these is, however, the Inviernizador. When Ratchet uses it, all enemies will become snowmen. Even better, the gun play Jingle Bells while running. Magic! Although it is incredibly crazy, fits perfectly with the universe Ratchet and also extremely useful in the heat of battle.
Ratchet also has an offensive no device available a most useful gadget called Grav Tether. Thus, Ratchet can deliver portals for the environment, thus enabling our hero instananeamente transport a portal to another. The good thing is that Grav Tether puzzles require you become more and more complex as we move forward in the game. Will not be long before we are connecting multiple gateways simultaneously, all under a strict time limit, all to cross large chasms and avoid all obstacles.Clank also has a new feature that is added to some of his previous movements (such as the ability to give Ratchet for the long jump, high jump and glide). Ratchet & Clank: Nexus turns on the idea of ??what are, in essence, alternate dimensions, and when released Clank in these areas, it gets to work. Players will control directly in two-dimensional sections plataformeo puzzles, reminiscent of the downloadable presenting little known Pid. Complete these areas – called Netherverses-open new locations to explore he and Ratchet.
Beyond the tons of gadgets and weapons – and some tricks and skills-many hallmarks of the series again. The famous skill points of the franchise are back, for granted as Guitones Dorados. The normal Guitones can spend as moenda found to purchase new items, and each weapon can be improved with the experience to use the weapon in battle. Also become familiar characters, including Captain Qwark, Cronk, Zephyr and Talwyn. Even mercenaries Going Commando are back. This game looks like an epilogue the future of Ratchet & Clank.
And what about the Vita version? It is entirely possible, but is still in the air. Vita version of Ratchet & Clank: Full Frontal Assault Durantes suffered serious development problems and came to market much later than expected. Therefore, Insomniac is cautious this time. “Everyone would love to come out in Vita,” says James Stevenson of Insomniac , “But it has to be at the height of the series before making any announcement.”
announce it or not, we are already waiting for Ratchet & Clank: Nexus hits stores for Playstation 3 this fall at a price of € 29.99 and available both as a digital download and physical play.
In Juan Garcia, video game IGN Editor Spain.
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